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Warhammer 40,000 - Shadow Point
Posted By : Torr321 | Date : 12 Jan 2010 18:38:35 | Comments : 0

Gordon Rennie - Shadow Point
Black Library | 2003 | ISBN 1841542636 | 288 pages | PDF | 1.18 Mb

Science fiction novel set in Games Workshop's Warhammer 40,000 universe. Sequel to Execution Hour
Bob Proctor - The Success Puzzle
Posted By : newag | Date : 07 Jan 2010 12:13:56 | Comments : 1

Bob Proctor - The Success Puzzle
Life Success Publications | ASIN: B000MZC5JC | 1998 | MP3 | 177 Mb

In The Success Puzzle, Bob Proctor provides that step-by-step guide so that you can create the masterpiece of your life.
Stop for a minute and ask yourself this: Are you really building the picture you've always wanted for your life? If you're not building the picture you want, you're working on the wrong puzzle... and this is where Bob Proctor begins in this program, The Success Puzzle.
This easy-to-follow audio program helps you first decide on what it is you want your life to look like. Then, through a fun goal-setting exercise, Bob Proctor helps you prioritize the primary action steps you'll be taking to build this life of your dreams (the frame of the puzzle, so to speak).
The Sims 3 : World Adventure Official Game Guide
Posted By : lout | Date : 05 Jan 2010 15:02:58 | Comments : 0

The Sims 3 : World Adventure Official Game Guide By Prima Games
Publisher: PRIMA PUBLISHING 2009 | 224 Pages | ISBN: 0307466590 | PDF | 47 MB
Test Your IQ: 400 Questions to Boost Your Brainpower
Posted By : tot167 | Date : 31 Dec 2009 05:31:34 | Comments : 3

Philip Carter, "Test Your IQ: 400 Questions to Boost Your Brainpower"
Kogan Page | 2009 | ISBN: 0749456779 | 192 pages | PDF | 3,4 MB
Microsoft Visual Basic: Game Programming for Teens, 2nd Edition (repost)
Posted By : prestige | Date : 29 Dec 2009 23:21:05 | Comments : 0
Microsoft Visual Basic: Game Programming for Teens

Microsoft Visual Basic: Game Programming for Teens
Course Technology PTR | September 25, 2007 | ISBN: 1598633902 | 432 pages | PDF | 9 MB

If you have basic programming experience, this book is your ideal guide for writing games using Visual Basic .NET and Managed DirectX 9. This Second Edition includes almost entirely new coverage. While coverage of game design and 2D artwork remain, this edition includes more detailed coverage of the DirectX game code and utilizes the free Visual Basic 2005 Express Edition compiler. A true beginner's guide, this book covers each essential step for creating your own complete role playing game, including a character creation screen and a combat system. This book serves as a comprehensive introductory guide for readers who are new to programming or new to programming for games.
Caves of Ice (Ciaphas Cain)
Posted By : Torr321 | Date : 29 Dec 2009 21:41:04 | Comments : 0

Sandy Mitchell - Caves of Ice
Black Library | 2004 | ISBN 184416070X | 256 pages | PDF | 1.3 Mb

Sent to the ice world of Frigidia with his regiment of Valhallan guardsmen, Commissar Ciaphas Cain finds his quest for a peaceful life threatened by unrest among the mine workers, an invasion of orks, and a malevolent evil that is awakened deep in the ice caves of the planet. Original.
Half Life 2 Mods For Dummies (For Dummies (Computer/Tech)) (Repost)
Posted By : yurii1982 | Date : 28 Dec 2009 20:12:39 | Comments : 0

Half Life 2 Mods For Dummies (For Dummies (Computer/Tech))
Publisher: For Dummies | ISBN: 0470096314 | edition 2007 | PDF | 363 pages | 13,3 mb

How cool would it be to build your own levels and customized weapons for Half-Life 2? This book will get you ready to mod so you can enjoy the ultimate gaming experience. You'll find out how to create your own maps, strategically place high-tech military equipment, and modify your levels for smoother play.
Discover how to
Design maps and playing levels
Load your creation into the game
Expand your map with additions
Include armor and weapons
Distribute levels on the Web
The Immortal Game: A History of Chess, or How 32 Carved Pieces on a Board Illuminated ...
Posted By : shywwa | Date : 26 Dec 2009 15:30:15 | Comments : 1

The Immortal Game: A History of Chess, or How 32 Carved Pieces on a Board Illuminated Our Understanding of War, Art, Science and the Human Brain
Random House Audio | ISBN: 0739340042 | 2006-09-05 | MP3 | 122 Mb

A surprising, charming, and ever-fascinating history of the seemingly simple game that has had a profound effect on societies the world over.
Why has one game, alone among the thousands of games invented and played throughout human history, not only survived but thrived within every culture it has touched? What is it about its thirty-two figurative pieces, moving about its sixty-four black and white squares according to very simple rules, that has captivated people for nearly 1,500 years? Why has it driven some of its greatest players into paranoia and madness, and yet is hailed as a remarkably powerful educational tool?
Nearly everyone has played chess at some point in their lives. Its rules and pieces have served as a metaphor for society including military strategy, mathematics, artificial intelligence, literature, and the arts. It has been condemned as the devil’s game by popes, rabbis, and imams, and lauded as a guide to proper living by different popes, rabbis, and imams.
Dawn of War II (Warhammer 40,000 Novels: Space Marines)
Posted By : Torr321 | Date : 26 Dec 2009 08:07:33 | Comments : 0

Chris Roberson - Dawn of War II
Games Workshop | 2009 | ISBN 1844166864 | 416 pages | PDF | 1.46 Mb

One Blood Raven and one Apothecary are the only survivors of a mission on Prosperon (now a dead world) to retrieve a relic. Ten Blood Ravens fell. Nine gene-seeds were recovered. Needing to recruit additional warriors to the Chapter, the Blood Ravens go to Calderis, a desert world. Humans and feral orks populate the planet. The Blood Ravens are surprised when the orks attack Argus Township. The feral orks from beyond the mountains have never before attacked the human settlements on this hemisphere. The Blood Ravens launch into action.

Feral orks are not the only problem though. Behind them are developed orks, spacefaring greenskins armed for war, and they have a legendary warlord leading them. Worse, the Blood Ravens within Argus Township are exposed to an unexpected enemy, xenos!
Farseer (Eldar Trilogy)
Posted By : Torr321 | Date : 25 Dec 2009 21:31:58 | Comments : 0

William King - Farseer
Black Library | 2002 | ISBN 184154244X | 288 pages | PDF | 1.2 Mb

The eldar farseers can see the future - or more particularly, the futures. Endless possibilities stretch ahead of the galaxy. By manipulating events, the eldar can bring peace, for a time. But they are not powerful anymore - so they must find an agent. They must find one very special human being.
Paul Jackson - The Pop-Up Book: Step-by-Step Instructions for Creating Over 100 Original Paper Projects
Posted By : stfine | Date : 24 Dec 2009 03:19:43 | Comments : 1
Paul Jackson - The Pop-Up Book: Step-by-Step Instructions for Creating Over 100 Original Paper Projects

Paul Jackson - The Pop-Up Book: Step-by-Step Instructions for Creating Over 100 Original Paper Projects
Publisher: An Owl Book/New York | 1996 | ISBN 0805028846 | PDF | 162 pages | 104 MB

Pop-ups are three-dimensional cut-and-folded paper constructions that are widely used for children's books and greeting cards. They have a magical appeal as they mysteriously fold and unfold. Expanding on pop-up material covered in his earlier The Encyclopedia of Origami & Papercraft (LJ 3/1/92), Jackson offers an instructional guide leading the craftsperson through an introductory section of basics to sections covering techniques and original design. The step-by-step projects are exercises in technique only, with complex constructions shown as examples. Like the author's previous books, this one is notable for its clear instructions and bright, colorful illustrations. For users of all ages; highly recommended for public libraries.
Best Internet Links
Posted by :: Alex | Date :: Aug 20, 2008 19:05:00 | [ 34 comments ]


Grey Hunter (Warhammer 40,000: Space Wolf)
Posted By : Torr321 | Date : 21 Dec 2009 18:08:59 | Comments : 0

William King - Grey Hunter
Black Library | 2004 | ISBN 1844160246 | 266 pages | PDF | 1.3 Mb

Ragnar and the Space Wolves are despatched to the sacred world of Garm following the theft of one of the Chapter's most sacred relics - the Spear of Russ - said to have been touched by the hands of Primarch Leman Russ himself.
Lock On: Modern Air Combat / Air Combat Simulation. Enhanced Manual: Reference Manual, Training Guide, Recognition Guide
Posted By : Oleksandr74 | Date : 20 Dec 2009 14:18:09 | Comments : 0

Nic Cole - Lock On: Modern Air Combat / Air Combat Simulation. Enhanced Manual: Reference Manual, Training Guide, Recognition Guide
Digital Aspirin Ltd & Ubisoft | 2003 | ISBN: N/A | 308 pages | PDF | 14.09 MB
Game Development: Advanced 2D Game Development
Posted By : sky_0926 | Date : 19 Dec 2009 23:42:58 | Comments : 1

Game Development: Advanced 2D Game Development
Course Technology PTR | ISBN: 1598633422 | 336 pages | June 9, 2008 | PDF | 5.3 MB

Get ready to build a complete, professional-quality 2D game engine from start to finish! "Advanced 2D Game Development" is your comprehensive guide to 2D game development using DirectX in the C++ programming language.
Freedom Fighters
Posted By : johinson | Date : 19 Dec 2009 09:12:34 | Comments : 0
Freedom Fighters

Prima Temp, «Freedom Fighters»
Prima Games | ISBN: 0761542884 | 2003 | PDF | 96 pages | 8.75 MB

Freedom Fighters is a game of tactical combat, or what some like to refer as a thinking shooter. Unlike most shooter games, which send a player through an essentially linear course, killing everything in sight, or others that require the player to find special keys or cards to get through a locked door, Freedom Fighters lets the player concentrate on tactics as well as strategy. For nearly every mission, there is more than one way of completing the objectives.